We tested 34 maps this evening, and 3 of them were found good enough to stay on the server. These are the results:
-- you_shot_your_horse_01 --
- Mapmaking basics: tight != fun ([O.o]Alpha)
- vehicle change bug at cp 12 into ghost world (Cygnus)
- narrow passage at cp19, total clusterfuck (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Hole_in_2 --
- No ([O.o]Alpha)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- M_C_PipeDream --
- Boring freeroamish map ([O.o]Alpha)
- too big, escapable... (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- X-Race-by-Knuckles --
- Too straight, narrow roads an annoying crash part ([O.o]Alpha)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Another-Offroad-Race-by-Knuckles --
+ Very tight at places, but overall it's ok ([O.o]Alpha)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Hole_In_3 --
- No ([O.o]Alpha)
- ... bad ideas (Knuckles)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- LCG_Escape_LS --
- clusterfuk start (Plop)
- Far too clusterfuckish start indeed ([O.o]Alpha)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- LCG_Interstate_5 --
- vehicle change to mesa at start is a bad idea, will cause pile-ups (Cygnus)
- Boring highway race ([O.o]Alpha)
- needs deleting (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Gh3ttosInterstateFiasco --
- This map fails, horribly, too small checks, horrible idea ([O.o]Alpha)
- 1 player ramp for 32 players and the other way after and tiny cps... WTF? (Knuckles)
- way too small checkpoints, boring race (Cygnus)
- crazy idea (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- 2Fast2Furious_Drag --
- Unfair ([O.o]Alpha)
- and WAYY to tight (Knuckles)
- pure hell (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- climb-the-sky-and-jump-the-mount --
- long. boring (Knuckles)
- ouch ([O.o]Alpha)
- to much effort geting pcj to the top (Plop)
- very bad idea, boring (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- 2crazy2jump --
- Back and forth = boring, unfair vehicles ([O.o]Alpha)
- boring (Cygnus)
- generic crap anyone (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- skyracing --
- too many objects, crazy route, no idea where to go most of the time... (Knuckles)
- full server this map lags everyone (Plop)
- badly made, hell with 32 players (Cygnus)
- too long (Cygnus)
- cat + map editor + ??? = profit ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- OMGsliding --
- Bad ([O.o]Alpha)
- MTA isn't about adding all the shit you can see in the editor in the same map.. (Knuckles)
- bugged (Plop)
- horrible (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- vortexwobley --
- Crap idea ([O.o]Alpha)
- nooooooooooooooo (Knuckles)
- this map should have all its bytes deleeted with 50pass wipe (Plop)
- very bad idea (Cygnus)
- way too long (Cygnus)
- long, boring, no nitro.. always vortex.. long route.. (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- buildingbumps --
- Definately not a map for 32 players ([O.o]Alpha)
- shit map, cluster start , confusing route at some point.... (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- buoydoom --
- Die ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Canal_boating --
- No ([O.o]Alpha)
- cluster everywhere, too many items, bad vehicle choices (Knuckles)
- terrible start, terrible map (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- candy_pirate_race --
- horrid (Plop)
- smells ([O.o]Alpha)
- boring, bad vehicles, cluster in a lot of places (Knuckles)
- sucks (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- fallingdamage --
- wtf (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- fallingdoom --
- can get stuck an unreachable places (Knuckles)
- bad idea (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- glassgloom --
- impossible to finish (Plop)
- ... no ([O.o]Alpha)
- wtf (Cygnus)
- u lost (Knuckles)
- wont work with 32 ppl (Cygnus)
- all glasses ? no (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- glassrace --
- if someone blows up, you can't complete it (Knuckles)
- bad idea (Cygnus)
- A maze without the mazyness ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- highfallingdoom --
Voted yes: 0 / Voted no: 4
* Map deleted *
-- minejumprace --
- DIE ([O.o]Alpha)
- ... MINES ARE LAME (Knuckles)
- vehicle change bug at cp5 (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- OMFGBREAK --
- break sucks (Cygnus)
- ftl ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Ramrod_Collision_DOOM --
- Sucks and is clusterfucky ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- skyscraper_scrap --
- vortex dm's suk (Plop)
- bad idea (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Tightgap --
- Tight, narrow, boring ([O.o]Alpha)
- "tight" goes well with this map... but not for the server (Knuckles)
- ... no (Plop)
- sucks (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- ultimate_derby --
- No it's not ([O.o]Alpha)
- escapable (Plop)
- shit, can get stuck (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- town_break_derby --
- nein ([O.o]Alpha)
- another lame dm... (Cygnus)
- made for camping (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- waves --
- no ([O.o]Alpha)
- ... all spawn under water at the same place? (Knuckles)
- waves + roads + boat = shit idea (Knuckles)
- terrible, cant get on steep road with bf injection (Cygnus)
- 1 lap is bad enough (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Weed_demolition --
- Nein ([O.o]Alpha)
- not original (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Jump_And_Go --
Voted yes: 4 / Voted no: 0
* Map approved *
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment