Wednesday, August 15, 2007

Map Testing - August 14, 2007

Hi all, 22 new maps and 6 collected ones were tested in today's map testing. 11 maps have been approved.

-- MOTOGP_TT_ASSEN --
- Unoriginal NRG race. (raz0)
- Checkpoints WAY too small. (raz0)
- Horrible, small CPs ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- miniman --
- crappy ([O.o]Alpha)
- rc bandit's never get a chance to seperate from each other properly, camera will be awefull (Plop)
- Unexciting RC race. (raz0)
- rc bandit ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- PARIS_TO_DAKAR --
- Dune is way too unpredictable over the first edge, would be hell with 32 players ([O.o]Alpha)
- stupid place to start with untold rocks (Plop)
- Start is cramped even with 4 player. No go with 32 players. (raz0)
- first curve after start is gonna be hell (Cygnus)
- not a suitable vehicle for a start anyway (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Le_Tour_de_San_Andreas_NO_DRUGS_ --
- MTA screwed up the bikes, so this doesn't work ([O.o]Alpha)
- peddle bug ftl (Plop)
- Bikes are bugged and we don't want to give people cramps. (raz0)
- bike ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Speed-Bowl --
- boring ([O.o]Alpha)
+ looks different plays fast i liked it (Plop)
+ guess its ok (Cygnus)
+ done fast (Knuckles)
Voted yes: 4 / Voted no: 1
* Map approved *

-- UltraRace --
- DIE (Knuckles)
- ... ([O.o]Alpha)
- what a big piece of shit? what did you have in the head when you did this? (Knuckles)
- wtf beta crap (Plop)
- Won't work at all with 32 players. (raz0)
- 32 bus in a zone made for 5? (Knuckles)
- It's also horrible, so don't get your hopes up. :p (raz0)
- smells... terrible (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- RoofRace --
- f-a-i-l ([O.o]Alpha)
- .. so bad (Plop)
- BANT (Cygnus)
- crap thingy (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- El-Brujo-1 --
- Wider ramps in the start kthxbai ([O.o]Alpha)
- fixthe start (Plop)
- and better placed ramps (Cygnus)
+ nice route (Plop)
- First part of the map is not very good. Rest is decent, though not very original. (raz0)
- what everyone said (Knuckles)
- what knuckles said (Cygnus)
- what I said? (Knuckles)
Voted yes: 1 / Voted no: 4
* Map deleted *

-- Weeds_SF_Sunset_Tour_Part6 --
+ not as good as some other sunset tours, but still nice (Cygnus)
- Map is too varied. Pick a theme or something. It looks more like a beginner map. (raz0)
+ But needs repairers ([O.o]Alpha)
- like alpha says. needs hp (Plop)
Voted yes: 3 / Voted no: 2
* Map approved *

-- manybigjumps --
- nice map, but the start is too tight, please fix that (Cygnus)
- needs another cp between 3-4 you cant see the ramps over ship at cps 3 distance (Plop)
- a big blocus will be created at some jumps if people miss them (Knuckles)
- jumps after cp 6 will create cluster if people miss them (Knuckles)
- jump after cp 9 also (Knuckles)
- CPs between 6-7 also (raz0)
- jump after 1st cp is a pain also (Knuckles)
- Between CP 2-3 (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- manyhugejumps --
- use cp car change, huge pickup hell at cp 7 (Knuckles)
- way too many pickups in a few places (Cygnus)
- there are better way to place less pickups in strategic points than placing them everywhere a car could "possibly" land (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- manymassivejumps --
- BAD START!!! (Knuckles)
- same comments as last map (Knuckles)
- Just annoying ([O.o]Alpha)
- too many pickups again (Cygnus)
- Just horrible. (raz0)
- and not even cake (Cygnus)
- ramps need to be wider, the jumps are to speed dependant and you have loads of un-needed pikups (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- car_VS_boat --
- Checkpoints are free. Use them. (raz0)
- Decent(ish) idea, bad execution ([O.o]Alpha)
- kinda unfair.. and dinghy races are just boring (Knuckles)
- zzz (Plop)
- dinghy is way too slow (Cygnus)
- and 16 dinghies are gonna create a pile-up (Cygnus)
- After realizing that it's car vs. dinghy, it's still true that lack of CPs => confusion (raz0)
- I doubt the dinghy has a chance. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- grand_theft_auto --
- original... but boring and cluster fucking as hell (Knuckles)
- Too tight ([O.o]Alpha)
- Really confusing map. Why cluster checkpoints for added confusion? (raz0)
- And can't complete if you take the fagio. x( (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- TryToEscape --
- shit DM with bike pickups with tons of opportunitiesof camping (Knuckles)
- zzzzzz (Plop)
- escapable (raz0)
- silly ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *

-- Country_Hill_Run --
+ nice car, nice route, like it (Knuckles)
+ Kinda tight in the start, but ok ([O.o]Alpha)
+ well done (Plop)
+ reminds me of wu zi mu (Cygnus)
Voted yes: 5 / Voted no: 0
* Map approved *

-- Desert_Speedway --
+ nice (Cygnus)
+ If anyone sees raz0 playing this, warn him of the edges ([O.o]Alpha)
+ you're the man now dog! (Knuckles)
Voted yes: 5 / Voted no: 0
* Map approved *

-- Beach_Attack --
- some parts will be cluster (boat change) (Knuckles)
- agreed (Plop)
+ And tell knuckles to remember the checkpoints ([O.o]Alpha)
- and tell alpha to stop lagging mid air in jumps (Knuckles)
- its all Cygnus's fault :p (Plop)
- Tell knuckles to move to Europe so he doesn't see us lagging ([O.o]Alpha)
Voted yes: 2 / Voted no: 3
* Map deleted *

-- OffRoading --
- Decent, but too unoriginal. (raz0)
- Overused area ([O.o]Alpha)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *

-- Airport_Jumps --
+ plays well with lots & lots of ppl (Plop)
- Areas overused. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *

-- Casinos_Jumping --
+ nice (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *

-- Comet_Sunrise --
+ really nice race (Knuckles)
- Horribly unoriginal. I'm going to cry if I see more races using these roads. :p (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *

-- Stoned.-.Drive.-.Advanced --
+ Good. (raz0)
+ quick. might be a bit more of hell at the ramp with tiny cp (Knuckles)
+ lets see how it does with loads of ppl (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *

-- TD changes --
- zzzzzzzzz (Plop)
+ Drifty! (raz0)
- Too many laps and looks tight with many players. (raz0)
- clusterfuck madness (Knuckles)
- boring laps (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Urban_Challenge --
- fucking barrels (Knuckles)
- Confusing tiny checkpoints (raz0)
- Barrels have to go. Less confusion please. CP 1 is confusing even! (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Sandking My Love --
+ Very good race. Not too overly-used route. Sandking is also a plus. .:p (raz0)
+ keeper (Knuckles)
Voted yes: 4 / Voted no: 0
* Map approved *

-- Some Funky Voodoo --
- Start leads up to giant cluster crash. (raz0)
- nice but too tight (Knuckles)
- didnt like it (Cygnus)
- maybe change the vechiles (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- FaUgH --
Voted yes: 4 / Voted no: 0
* Map approved *

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