10 new maps and 7 collected maps were tested yesterday, and 3 of those have been found good enough to stay on the server. These are the complete results:
-- KijkDooS --
- needs barriers at cp 20 and a diff vechile for that cpswitch (Plop)
- Noobs keep exploding at CP 20 making this map very annoying. Also unoriginal, repetative (raz0)
- And ugly as hell. :p (raz0)
- bridge part at start will cause clusterfuck (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Please_play_this_map_By_NikitaRUS --
- not even for 2 players... (Knuckles)
- terrible start (Cygnus)
- just terrible (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sunrise --
- Another version has been uploaded with more repair kits. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Very_Funny_map_&_not_very_easy_map_By_NikitaRUS --
- terrible, 1-player start again (Cygnus)
- way too tight start, plane change will be chaotix (Knuckles)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- BuddyQualityRace001 --
- bad map. (Cygnus)
- confused the hell out of me the whole race... (Knuckles)
- First part in the aquaduct or whatever it's called was just terrible. Huge cluster. (raz0)
- overall i didnt like it much (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- THE-BOX --
- ... get a brain (Knuckles)
- Very nice map. A lot of work went into this. Unfortunately it's just too confusing. (raz0)
+ original and slightly weird (Plop)
- If you make it clear at each CP where you have to go and to which CP you have to go... (raz0)
- I'll vote to keep it. Until then... (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Sunrise2 --
- Fix the things we talked about. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Crazy_Race_By_Snipe --
+ lovely (Knuckles)
+ While making an RC start wasn't exactly what we meant when we said 'fix the start'... (raz0)
+ it's okay I guess. :p (raz0)
+ liked it. swirly (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Sunrise3 --
- shit start (Knuckles)
- Again, fix what we talked about. Especially the start that won't work with 32 players (raz0)
- tight start (Cygnus)
- sort the invisible objects out during the hilly tree bit (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- RUN_RUN_RUN_13_by_Tails --
- barrels that you only see at the last second = no no (Knuckles)
- sanchez part fails (Knuckles)
- WAY too many barrels at random locations.. (Knuckles)
- not very original (Cygnus)
- also... hunter spawns are at the end of the list.. only when lots of players will have them (Knuckles)
- Not as if we need another run run run clone. NRG + SF + barrels = zZzZz (raz0)
- suked (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Airport2Airport --
- too tight at start (Cygnus)
- Boring, unoriginal. (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Survive - from MrDavid --
- no (Knuckles)
+ I like the skill part of this map. (raz0)
- The ramp at the pier needs fixing though and I have reservations about how this will fare with 32 players (raz0)
- bad choice route for 32 (Plop)
- Hint: Make the race a bit longer with something in the start to space out the players. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Land - Sea - Air --
- fails at start (Knuckles)
- Plane cluster is the worst kind of cluster. :) (raz0)
- cp7 will be a total disaster aswell (Plop)
- Stop with the tiny corona CPs :x (raz0)
- hate the black cps too (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Getaway --
- Never start your map with a small ramp. Spells disaster with 32 players. (raz0)
- Cp 3 is annoying. You jump right over it. (raz0)
- more horrible cps i cant see, and the start should be the middle cos its so tight (Plop)
- ... and except for the start, this map is horribly predictable, unoriginal and boring (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Cold Pizza --
- bit boring (Cygnus)
- cp colour needs changing (Plop)
- Make it a bit shorter. It hurts my fingers to tap that long. :p (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Grove Street In 2_30 --
- clusterfuck start (Cygnus)
- CP 3 and 17 are ?!?! confusing. A bit boring too. (raz0)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map deleted *
-- Great Escape --
- needs hps between 18-21 (Plop)
+ even if I don't like the bike start (Knuckles)
- Peddle start has to go. (raz0)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment