Hi all, 15 maps were tested in yesterday's map testing session. 3 maps have been approved.
-- Szaguldas --
- too narrow (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Dakarrace --
+ Loads of skill. (raz0)
- too tight at start (Cygnus)
- .. but ... TOO .. DAMN .. LONG! (raz0)
- Hint: If anything, should be split at the sandking change into two maps. (raz0)
- but i liked the sandking part... better i guess (Plop)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- The Roofs --
- cp13 is your idea of sanity ? (Plop)
- too tight at start (Cygnus)
- maybe change cp13 car to infernus, you dont want ppl having to take a runup (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Turnaround --
- some bugged starts.. and really not made to turn back right at the start in front (Knuckles)
- of every1else (Knuckles)
- sukage (Plop)
- get a brain.. also (Knuckles)
- Fun though. :p (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- the tour --
- those hills + the shit Dune = bullshit (Knuckles)
+ Tests your patience (raz0)
- Unfortunately my patience doesn't extend so far. (raz0)
- I don't even have the patience to do a map like that again (Knuckles)
- too tight at start and too long (Cygnus)
- Too long is an understatement. (raz0)
- i feel asleep and forgot to vote this is SO bad (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Taxi Lap --
- Much tightness around the first few corners. Imagine 32 players. (raz0)
- .. also, make the checkpoints bigger, please. (raz0)
- small cps (Cygnus)
- badly put together taxi run lacking fun or imigination (Plop)
- same reasons as every1 else (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Seaview Speedway --
+ short and lovely (Knuckles)
- too many laps (Cygnus)
- We have many of these already, and this one is nothing special. (raz0)
- more gps style stuff (Plop)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Killing Delivery --
- really bad start area, not a vehicle to race with .. (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- flashbang --
+ nice (Plop)
+ Flash <3 (raz0)
- Unfortunately the length is not suitable for 32 players and I suspect mass clusters. (raz0)
+ nice and short! (Knuckles)
- 0 sec rs is a pain (Plop)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
-- Watch Out --
- annoying bugs, no arrows on most cps (confusing) (Knuckles)
- weird route.. badly built (Knuckles)
+ Very nice. Fun. Fast paced action. (raz0)
- almost invisible black cps without arrows make you wonder where to go (Knuckles)
- However, arrows on checkpoints are missing and two laps is one lap too much. (raz0)
- the roads are unsuitable (Plop)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Sand Whip --
+ fun race (Cygnus)
- the start is ugly (Plop)
- needs more repairs (Knuckles)
+ nice route when you get into it tho (Plop)
+ Not too shabby (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Sand Tour --
- 1 version is enough (Cygnus)
- congrats on mastering editor to change a starting vechile (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Slipery Drift --
- to small cps (Plop)
- small cps, annoying (Cygnus)
+ Nice enough. (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Aridzonia Pro Racing --
- One checkpoint _very_ hard for the stuntplane. Just kidding. :p (raz0)
+ All-round cool enough. (raz0)
+ fun (Knuckles)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Hot Pursuit by Silverball --
- to much spinouts (Plop)
+ Race part was nice enough. (raz0)
Voted yes: 1 / Voted no: 2
* Map deleted *
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment