Hi all, 21 newly uploaded maps were tested tonight. 2 maps have been approved.
The results:
-- HighFibreStart_by_ANK --
- The start, shamal part and end is just horrible ([O.o]Alpha)
- I agree. (raz0)
- cp16 doesnt work, instant death in shamal (Cygnus)
- the revers jumps (1st at cp4) all need more barriers and extra hp (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Total_Slaughtering_By_Snipe --
- I spawned in the water! (raz0)
- missing objects (Plop)
- respawning dumper pickup (Cygnus)
- hp in dm (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- LasVenturasNRG-500 --
- 1st cps is way to small (Plop)
- The tree part was very annoying ([O.o]Alpha)
- Yeah. Going through randomly generated trees is pain. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- mz_-_adraline_rush_v2.Core_Dump_Fix --
- another loopy sandking race zzz (Plop)
- Start was very tight, even for four players. (raz0)
- clusterfucky start ([O.o]Alpha)
- Rough construction. Boring. Very little skills. ZzZz (raz0)
- first jump is too hard, shorten it or add nitro (Cygnus)
- jump at cp 19 is confusing (Cygnus)
+ nice map besides the bugs (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Inbred_Hick --
+ good stuff (Cygnus)
- the tunnel object at cp14 -ish needs replacing, its a nightmare cluster atm (Plop)
- CP 2 is annoying (raz0)
- That start hill/drop thing is annoying ([O.o]Alpha)
- CP20-21 needs fixing too (raz0)
- some nice ideas.. but a lot of badly placed items.. route isn't that good (Knuckles)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- FARM-GP --
- Boring multilap ([O.o]Alpha)
- load of items to hit that you don't even see (Knuckles)
- Lots of fun (=speed), but also a lot of stuff that gets in the way of the fun (=speed) (raz0)
+ lots of fun (Plop)
- Too many laps too. Keep it to two. (raz0)
- some tight spots (Cygnus)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- CAPSLOCK-MAP --
- nightmare (Knuckles)
- fail ([O.o]Alpha)
- Fun, but won't work with 32 players. (raz0)
- original idea, but wont work with a lot of players (Cygnus)
- what raz0 said (Plop)
- original, fun, but start is crap.. and it's a "get ahead to win" (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Ridge_Racing --
- some really unobvious places (Knuckles)
- if you die between cp 11 and 12, it's done for you (Knuckles)
- too tight start (Cygnus)
- confusing jumps (Cygnus)
- CP11-12 is zZzZz (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- The_Wheel_1 --
- to tight (Plop)
- most annoying monster track I saw (Knuckles)
- Boring monster climbing ([O.o]Alpha)
- I would vote yes, if you fixed the tight start (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- UNDERUSED --
- Checkpoints: Put them so you can see them without using the radar. Also too small. (raz0)
- needs more cps, confusing route (Plop)
- Some horrible CPs ([O.o]Alpha)
+ even if some CPs are a bit far (Knuckles)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- Monsters_Sandrace_by_MrNice --
- this is a piece of bullcrap (Knuckles)
- Horrible start, horrible cp17 ([O.o]Alpha)
- start is too bad for words (Cygnus)
- random routes that are shit to take, cps just put anywhere to suck (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- FLASHrace --
+ Interesting race ([O.o]Alpha)
+ even if jump + cp + immediat turn = bit annoying (Knuckles)
- The start sucks (raz0)
- The jumps suck too. It would be decent without them. (raz0)
- It would be decent, but not original. Would still pass though. .:) (raz0)
+ its ok (Plop)
Voted yes: 4 / Voted no: 1
* Map approved *
-- The_Wheel_2 --
- Fucking mines ([O.o]Alpha)
- tight, shit route, badly built... get a life (Knuckles)
- What Knuckles said (raz0)
- 3rd that (Plop)
- crazy (Plop)
- To be fair, it's actually a really well built mep. And I don't agree on the "get a life" (raz0)
- those are the maps that make people angry and change server (Knuckles)
- barrels at the end are lame (raz0)
- too hard aka frustrating (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- High_DD --
- repairs (Cygnus)
- too big i think (Cygnus)
- Yeah. Really big == loads of camper opportunities. (raz0)
- way to big loads of camping spots and hps (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- LowRider_DD --
- repairs... (Cygnus)
- take out the hps add a fighting vechile and you'll get a vote (Plop)
- I agree (raz0)
- No point in getting the vehicle pickups now. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- LowRider_DD2 --
- needs dangerous vechile (Plop)
- repair... (Cygnus)
- Payoff for hard jumps should be a vehicle that can kill somehow (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- LateBowl_DD --
- suked (Plop)
- no fun + repair (Cygnus)
- Kind of easy to "camp" with a car with as good grip as the sandking (raz0)
- Not much to do either than suicide for the vehicle pickups (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Xtreme_DD --
- guess what... im not a dm fan (Cygnus)
- Well build, but needs a killer vehicle. I couldn't get over that sick jump to check. (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Speedy_DD --
- hydra too hard to get (Cygnus)
Voted yes: 2 / Voted no: 1
* Map approved *
-- Magical_DD --
- Love the build quality and puzzles, but the payoff is rather lame most of the time. (raz0)
- Gimme a hunter for my efforts! :p (raz0)
- ^^ (Plop)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Apple_DD --
- repair... (Cygnus)
- ^^ (Plop)
- infinite repair* (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
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