13 uploaded maps and 8 randomly collected maps were tested in today's map testing session. Of those, 3 maps have passed the test.
-- The_Benchmark_By_Snipe --
+ nice and short (Knuckles)
- the parking lot: worst place to start a race ever (Cygnus)
- carparks are at best dull and a bit dangerous but at the start and the finish (Plop)
- The road over to the speeder had a nice annoying pole you won't notice ([O.o]Alpha)
- And what's with the missing CPs at the start? (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- DD-by-killerbee --
- lame (Knuckles)
+ Fun and with a killer vehicle! Good. (raz0)
Voted yes: 3 / Voted no: 2
* Map approved *
-- TuNNeLJuMPS --
- Confusing start. Which CP? (raz0)
- Confusion isn't funny ([O.o]Alpha)
- Confused at CP 2 also. :/ (raz0)
- backtrack clusterfuk at cp4 (Plop)
- confusing ftl (Knuckles)
- Unpredictable vehicle changes. (raz0)
- Bad route too. Basicly everything wrong. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- 1LuCkYjUmP --
- 1 cp (Knuckles)
- Just.. no ([O.o]Alpha)
- bad idea (Cygnus)
- Nice trees blocking the jump too. :< (raz0)
- And as Knuckles said, buggy road. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- The_Rampage_By_Snipe --
- Once you hit the lamppost, you're gone ([O.o]Alpha)
- CP 11-12 jump sucks. (raz0)
- cluster start, shit jumps... (Knuckles)
- CP 14-15 jump also pretty crappy. Other places where you bump into the roof also. (raz0)
- having to backtrack to make a jump = fail (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Vn[UA]_first_race --
- realllllly badly built (Knuckles)
- cp15 bad (Plop)
- Lots of invisible stuff you can bump into and drive on. WTF? (raz0)
- actually cp14 is the problem (Plop)
- Neinneinnein ([O.o]Alpha)
- please use checkpoints instead of vehicle change pickups (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- FindWay-NRG500 --
- 1 cp map (Knuckles)
- Nein ([O.o]Alpha)
- Find your way to the trashcan, aye? (raz0)
- to much like hard work with nrg (Plop)
- 1 CP map = mostly instadelete (raz0)
- yet another lazy ass mapper ... add 32 spawns at one end.. 1 cp at the other.. yay (Knuckles)
- "I made a map! " (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- FindWay-SandKing --
- see previous comment (Knuckles)
- nein^2 ([O.o]Alpha)
- At least your bothered to change the colour of the checkpoint! (raz0)
- sandking 1 cp map and no hp :/ (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- FOREST_RACE --
- already tested & deleted (Knuckles)
- This seems too familliar ([O.o]Alpha)
- nothing special (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Twaa_Quwartjes_BY_UNOX --
- first u-turn is gonna cause major pile ups (Cygnus)
- horrible parts and tight (Plop)
- Vortex and Dinghy parts are shit (Knuckles)
- last big jump at airport bugged (Knuckles)
- Most parts are just good old LS. Nothing special. "Original" parts mostly suck though (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Extreme_Land_Sea_and_Air_by_Vn[UA] --
- messed ramps loads of other bugs and a hunter for the noobs (Plop)
- start just sucks (Knuckles)
- bunch of random vehicle changes (Knuckles)
- bunch of SHIT vehicles (Knuckles)
- check your respawns aswell (Plop)
- badly built stuff (Knuckles)
- and I can go over for some days... (Knuckles)
- Nein ([O.o]Alpha)
- CP 29 rather bad (raz0)
- crappy vehicles (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- PhoeniX_IN_FlameS --
- Horrible start, huge lack of repairers ([O.o]Alpha)
+ bit unfair start, but liked the race overall, nice route (Knuckles)
- to many places for clusters .. lots and lots (Plop)
- Very nice race, though a bit lengthy. Add more repairs and fix the start. (raz0)
- Maybe cut a minute off it too. (raz0)
- bit too boring, needs some spice like jumps (Cygnus)
- 2nd jumps (Plop)
- I disagree on jumps. Pure skill <3 (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- Race_Like_A_Pig_by_Morgan --
- this map still sucks (Knuckles)
- I agree with everything Knucles just said outside !delete :x (raz0)
- cluster fuck of dinghy at start.. (Knuckles)
- Good start wins the map since it's so short. And the start isn't great. (raz0)
- bugged dinghy -> car part (Knuckles)
- not enough room for dinghies at start (Cygnus)
- going with the flow (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- KB Blast --
- no hp (Plop)
+ Really nice track, though I don't know how it will fare w/32 players. Start looked tight (raz0)
+ ...but add more hp (Knuckles)
+ Decent ([O.o]Alpha)
Voted yes: 4 / Voted no: 1
* Map approved *
-- Mg-Buffoff1 --
+ Sick jump @ CP 16-17 (raz0)
- Yes, that jump is sickenly horrid ([O.o]Alpha)
- fucking cp 16 - 17 jump... (Knuckles)
- Don't like placement of CP 7 (raz0)
- Didn't care much for this race. Not a great route IMHO. (raz0)
- no (Plop)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- Infernus Sprint --
- didnt like the backtrack ending rest is ok (Plop)
+ liked it (Knuckles)
+ The end was kinda stupid, but alright ([O.o]Alpha)
- Infernus + SF is not original enough. (raz0)
Voted yes: 3 / Voted no: 2
* Map approved *
-- Loop the Loop --
- bad start (Cygnus)
- That start is _sure_ to cluster. (raz0)
- Cluster start ([O.o]Alpha)
- ^^ (Plop)
- Didn't care much for the golf cart part either. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Mg-Jump.And.Run --
- lol (Plop)
- bigclusterfuckomgwthdamnpootpootnahnawhellelelelelleemooooo (Knuckles)
- I has a cookie ([O.o]Alpha)
- and me a cockie (Knuckles)
- reallly cool ideas... but damn too long (Knuckles)
- There were some great parts, and some really crap ones. And it's too long ([O.o]Alpha)
- By far the most fun I've had in MTA in a while. Sadly won't work with 32 players though (raz0)
- lovely map really new ideas but idd too long (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Mg-Buffoff2 --
- cp24 bugged (Knuckles)
- Didn't care much for this route. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Dinghy Falls Special Edition --
- the special has to be the first dinghy part where eveyone gets stuck riiiight (Plop)
- I don't like all luck dinghy maps (raz0)
- rubbish (Cygnus)
- mass bugs (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Greed Forest --
- CP 7 pointing to the wall! (raz0)
- round and round and round and again (Plop)
- boring (Cygnus)
- yawn (Knuckles)
- Think we have enough of these GP-style maps. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
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