Friday, December 21, 2007

Map Testing - December 20, 2007

15 uploaded and 8 collected maps were tested tonight. A total of 4 maps has been approved to stay on the server. These are the full results:

-- absolutbandito --
- no to the start (Plop)
- This looks very tight. Especially the start. Also too short. (raz0)
- crappy route (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- DM2_By_Snipe --
+ nicely dangerous (Plop)
+ pretty decent (Cygnus)
Voted yes: 3 / Voted no: 0
* Map approved *

-- Monza_GP_Day_2_Laps --
- Boring and we have a zillion of them already. (raz0)
- not bad, but a too tight part (Cygnus)
- already got it err (Plop)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- race-by-ciano --
- small checkpoints, not an interesting route (Cygnus)
- That's.. a pretty bad route. Lamp posts all over the road too. (raz0)
- your on crak (Plop)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- punk --
- checkpoints on water are too small (Cygnus)
- Sure-to-cluster start. Route seemed random, and has been used to death already. (raz0)
- all of the above (Plop)
- sanchez railroad route was REALLY boring (Cygnus)
- Didn't enjoy the long tapping session (Sanchez) on the rails either. (raz0)
- super gt (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Tampa-Chaos --
- CP 12 confusion (raz0)
- spawned twice under the road and felt in the water (Knuckles)
- bugged spawnpoints indeed, some are too low (Cygnus)
- sort the reamaing niggles, nice route (Plop)
- I hate everything about this map: the route, the vehicle, the build quality. (raz0)
- And I am getting rather tired of the RC starts as a poor fix for cluster. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Australian_GP --
- Another all-flat no-imagination GP. -,- (raz0)
+ best map for cutting corners (Plop)
- already tested, already deleted (Knuckles)
Voted yes: 1 / Voted no: 3
* Map deleted *

-- Wurstfinger_GP_2 --
- no (Plop)
- similar already on server. (Knuckles)
- Too many laps. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- GoonBrothers2000 --
- CnR (Knuckles)
- Cops'n'robbers is much more fun on RP servers where there's actually something at stake. (raz0)
- cnr = no-limit dm = boring (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- racing1.by.IDmad --
- start could be better (Cygnus)
+ long infernus races ftw (Cygnus)
- Bad start (raz0)
- fix the start you have a winner (Plop)
- start is shit, never make a start with an instant turn on a 1 lane road (Knuckles)
+ rest is nice (Knuckles)
- increase the side of some CPs (Knuckles)
- Although the others love the Infernus to death (:p), I would love use of other cars. :) (raz0)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *

-- racing2.by.IDmad --
- i cant see a good relationship comming from all those caravans and rails in this map (Plop)
- The first four checkpoints are beyond bad. Add to that that we're in a loop. :o (raz0)
- way too tight, imagine this with 32 players (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- ShroomyMotoGP --
- to long (Plop)
- Way too long (raz0)
- At the split, where you can take one of two roads, one is significantly faster than... (raz0)
- ... the other, unless you cheat, which it is lame that you can do. :( (raz0)
- too many laps (Cygnus)
- the jump at the end of each lap sucks, its very easy to miss (Cygnus)
- way too many (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- to_jump_or_not_to_jump --
- the end is a nasty cluster backtrack cluster (Plop)
- dont rly like the idea (Cygnus)
- Guess it's "not to jump" o_0 (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Infernum-in-Terra --
- start needs to be better (Cygnus)
- too short, too "easy" to complete, start in front and you'll win (Knuckles)
- ^ (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Crosscountry_madness --
- Down-hill high speed over rocks to 90 degree turn start... don't think so. (raz0)
- big bullshit (Knuckles)
- small cps no hp and confusing route (Plop)
- rubbish (Cygnus)
- shit vehicle, shit route, shit weather (Knuckles)
- The end takes the price for worst part of the map! Gratz! (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Loop The P00p Reloaded --
- Outcome determined pretty much as the start formation. (raz0)
+ smooth as hell (Plop)
- If someone crashes, however, I think he is taking a lot with him. :) (raz0)
+ nice (Cygnus)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *

-- Figure_of_Death --
- Never ever going to work with 32 players. (raz0)
- tru dat (Plop)
- Not loving the missing respawn either. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- LR-yoyo_7 --
- nah.. original is better (Knuckles)
- yeah the monster doesnt work as well (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Leech_City --
- Yeah right start... way too tight. (raz0)
- bad start (Cygnus)
- rehaul the start (Plop)
- CP 17.. why the fences? :/ (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *

-- DrA Dinghy Stunts --
- add cps.. (Knuckles)
- Go play The Incredible Machine, kthx (raz0)
- NO (Cygnus)
- lol (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Collateral --
- long, boring (Knuckles)
- Mark CP 83-84 better so you don't take the wrong lane. :x (raz0)
- many places racers will criss cross into destruction (Plop)
- boring, confusing (Cygnus)
- If you're going to give us a slow vehicle, at least make it an interesting one. (raz0)
- This cab is both slow and plain. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Driverv8 --
- looks like VC, but bug filled and done like shit (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Going Down4 --
- i reckon all this has done is move the clusters closer to the start (Plop)
+ better start (Cygnus)
- .. but not by much. I'd rather see a proper start be done. (raz0)
- And ideally I would rather see both this and the original deleted. :x (raz0)
+ replace the original and reset records (Knuckles)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *

2 comments:

Anonymous said...

LOL raz0 at the last mapcomment, u're so right with deleting every going down map there is... Totally hate em... Anyway, my map got approved, so happy friday lol!

Gr, Snipe

Anonymous said...

hey all
bring us back old going-down4!!!!!!!!
at start, there's two more chance to be noobed & the change into infernus is very bad!!!!

we want old!
we want old!
we want old!
we want old!
we want old!

(it's crazy to change a map when it's not u who build it!?!)