Hi all, 35 newly uploaded maps were tested in today's map testing session, 5 maps have been approved.
-- VoteMyNumber --
- badly done.. confusing parts... the jump over water at the start is shit (Knuckles)
- didnt like it, confusing waterfalls (Cygnus)
- Second (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- DaBestRace --
- huge cluster waiting to happened almost everywhere (Knuckles)
- checkpoints too small and crappy tight route (Cygnus)
- = way too tight (Knuckles)
- Decent route, but it's been seen way too often (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Sultan_LeMans --
- barriers at start could cause clusters (Cygnus)
- Hidden vehicle changers ftl ([O.o]Alpha)
- nice idea... but getting the faster cars at the start is kinda unfair... (Knuckles)
- those switch lanes things are annoying too :P (Knuckles)
- Yeah. Unfairness with the turismo and infernus. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Lets_Offroad_v2 --
- Repairers are too scarce for the highish respawn time ([O.o]Alpha)
+ prev version will be deleted (Cygnus)
Voted yes: 3 / Voted no: 1
* Map approved *
-- SuperDinghyFall --
- yay i spawned in the building (Cygnus)
- Fail @ first CP size ([O.o]Alpha)
- Just fail (raz0)
- dinghy -> sandking change can throw you out (Knuckles)
- sucks (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Raceover_5_short_sunny --
+ can be quick and fun i guess (Cygnus)
+ Quick and fun. (raz0)
+ The start wasn't all too good though ([O.o]Alpha)
- Poorly build though. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Raceover_5_short_rain --
- only 1 is fine (Knuckles)
- rain sucks (Knuckles)
- One should be enough. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Descida_sem_fim --
- 1 tiny ramp at start? never! (Knuckles)
- fail @ start ramp ([O.o]Alpha)
- tiny ramps everywhere.. explosives everywhere.. barely enough for 3 (Knuckles)
- Poorly constructed ([O.o]Alpha)
- badly made, crap start (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- N3V4D4KAZI_DD --
- can be funny, but idea wont work (Cygnus)
- lol (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- DM-by-OMFG --
- nein ([O.o]Alpha)
- no comments, just crap (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- ZOMFG-by-OMFG --
- piece of shit crap of randomness (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- DM_by_Daniel_Silva --
- Die ([O.o]Alpha)
- nothing special (Cygnus)
- boring (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- NW_Roadrage --
- unoriginal highway race with some crap on the roads (Cygnus)
- Crap attempt at spicing up a highway race ([O.o]Alpha)
- randomness of items appearing at the last second (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Fastest_thing_alive --
- cp20 bugged (Knuckles)
- The first tube thing is just asking for clusterfucks ([O.o]Alpha)
- NRG is *not* an off-road bike (raz0)
- needs fixing (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- motorace-sovajsCZ --
- 20 seconds race anyone? O.o (Knuckles)
- Unfair startpoints, and 20 seconds is a tiiiiny bit too optimistic ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- OMFG --
- bullshit (Cygnus)
- penis in a jar (Knuckles)
- Even though Cygnus looked so peaceful laying there ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- El-Brujo_1 --
+ passes.. (Knuckles)
+ thx for fixing (Cygnus)
- Fixed!? There's fish on the floor! ([O.o]Alpha)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Everest --
- badly made (Cygnus)
- rc baron ftl (Cygnus)
- Fail ([O.o]Alpha)
- Clusters waiting to happen ALL over (raz0)
- Build quality is terrible (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Cortez_Smugglers --
+ nice run_run_run alternative (Knuckles)
- enough of these already (Cygnus)
+ Atleast there aren't stupid rocks and barrels everywhere ([O.o]Alpha)
- Bad for your stats. Yeah. I'm the stats whore. :p (raz0)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map deleted *
-- JumpingAllTheWayLong --
- Similar version already uploaded ([O.o]Alpha)
- Confusing checkpoints and deja vu. (raz0)
- clone of map "crash course" (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Test_of_Skill_By_Snipe --
- Very nice route, but just too damn tight. (raz0)
- We were bumping into each other all the time with just four players. (raz0)
- Start's way too tight ([O.o]Alpha)
- Imagine 32 o_0 (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Cops-War-DD-by-Knuckles --
- DDs in vehicles with no radio ftl ([O.o]Alpha)
+ It's usually short. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- PO-PO --
- Die ([O.o]Alpha)
- ? (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- MadGodFelzer --
- Tightass start with tiny CP (raz0)
- crappy crap (Cygnus)
- was already deleted... nothing changed (Knuckles)
- Fail ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- MadGodBandito --
- already deleted a while back.. still sucks hard (Knuckles)
- Failx2 ([O.o]Alpha)
- stop uploading your shitty crap (Cygnus)
- Haven't seen it before, but the start is grounds enough for deletion. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- MadGodSuperGT --
- Fail^3 ([O.o]Alpha)
- stop reuploading your shit maps plz (Knuckles)
- ... without fixing them, at least. :) (raz0)
- Stop putting down two CPs to add confusion. x( (raz0)
- Bike finish for the lose. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- MadGodVtt --
- nope (Cygnus)
- I blame Fedor (Knuckles)
- Even more fail, and I'm on a pyramid ([O.o]Alpha)
- sukage with peddle bik (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Real-Race_by_SmitH --
- Unfair start ftl ([O.o]Alpha)
- i doubt this manic pos route will go down to well with 32ppl (Plop)
- How's this real anyway? ([O.o]Alpha)
- Start is especially tight and I suspect a big cluster at the 180 turn close to the start (raz0)
- more like.. what makes all the other races not "real" (Knuckles)
- most previous comments still apply (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Red_Bull_Air_Race_by_SmitH --
- big cluster hell madness omfg wtf lol ! (Knuckles)
- to frikkin fustrating (Plop)
- YOu can cheat by flying low. (raz0)
- not fun (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Driving_On_Busline_1_By_Snipe --
- crappy vehicle (Cygnus)
- unfair, lowest ping wins (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Highway_Run --
- The name says it all. It's a highway run. (raz0)
- yawn.... where's the originality gone? (Knuckles)
- boring (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- PlayTODAY --
- this suks every 5secs my game jumps (Plop)
- way too many objects, makes ppl lag all over the place (Cygnus)
- Using every prop in the game for the sole purpose of... using every prop in the game (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- HIGH_SPEED_OMG --
- omg im just glad your banned this is shite (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- BATTLESHIPS-TEAMfixed --
- Rhinos have too much health. (raz0)
- rhino battle ftl (Cygnus)
- rihnos suk in dm (Plop)
- fails (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- SundayDrivers-Vegas --
+ this isn't sunday.... but I love this car!!!! (Knuckles)
+ lovely (Plop)
+ Nice big checkpoints too. (raz0)
+ Flash for the win! :) (raz0)
Voted yes: 4 / Voted no: 0
* Map approved *
Tuesday, August 28, 2007
Wednesday, August 15, 2007
Map Testing - August 14, 2007
Hi all, 22 new maps and 6 collected ones were tested in today's map testing. 11 maps have been approved.
-- MOTOGP_TT_ASSEN --
- Unoriginal NRG race. (raz0)
- Checkpoints WAY too small. (raz0)
- Horrible, small CPs ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- miniman --
- crappy ([O.o]Alpha)
- rc bandit's never get a chance to seperate from each other properly, camera will be awefull (Plop)
- Unexciting RC race. (raz0)
- rc bandit ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- PARIS_TO_DAKAR --
- Dune is way too unpredictable over the first edge, would be hell with 32 players ([O.o]Alpha)
- stupid place to start with untold rocks (Plop)
- Start is cramped even with 4 player. No go with 32 players. (raz0)
- first curve after start is gonna be hell (Cygnus)
- not a suitable vehicle for a start anyway (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Le_Tour_de_San_Andreas_NO_DRUGS_ --
- MTA screwed up the bikes, so this doesn't work ([O.o]Alpha)
- peddle bug ftl (Plop)
- Bikes are bugged and we don't want to give people cramps. (raz0)
- bike ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Speed-Bowl --
- boring ([O.o]Alpha)
+ looks different plays fast i liked it (Plop)
+ guess its ok (Cygnus)
+ done fast (Knuckles)
Voted yes: 4 / Voted no: 1
* Map approved *
-- UltraRace --
- DIE (Knuckles)
- ... ([O.o]Alpha)
- what a big piece of shit? what did you have in the head when you did this? (Knuckles)
- wtf beta crap (Plop)
- Won't work at all with 32 players. (raz0)
- 32 bus in a zone made for 5? (Knuckles)
- It's also horrible, so don't get your hopes up. :p (raz0)
- smells... terrible (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- RoofRace --
- f-a-i-l ([O.o]Alpha)
- .. so bad (Plop)
- BANT (Cygnus)
- crap thingy (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- El-Brujo-1 --
- Wider ramps in the start kthxbai ([O.o]Alpha)
- fixthe start (Plop)
- and better placed ramps (Cygnus)
+ nice route (Plop)
- First part of the map is not very good. Rest is decent, though not very original. (raz0)
- what everyone said (Knuckles)
- what knuckles said (Cygnus)
- what I said? (Knuckles)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- Weeds_SF_Sunset_Tour_Part6 --
+ not as good as some other sunset tours, but still nice (Cygnus)
- Map is too varied. Pick a theme or something. It looks more like a beginner map. (raz0)
+ But needs repairers ([O.o]Alpha)
- like alpha says. needs hp (Plop)
Voted yes: 3 / Voted no: 2
* Map approved *
-- manybigjumps --
- nice map, but the start is too tight, please fix that (Cygnus)
- needs another cp between 3-4 you cant see the ramps over ship at cps 3 distance (Plop)
- a big blocus will be created at some jumps if people miss them (Knuckles)
- jumps after cp 6 will create cluster if people miss them (Knuckles)
- jump after cp 9 also (Knuckles)
- CPs between 6-7 also (raz0)
- jump after 1st cp is a pain also (Knuckles)
- Between CP 2-3 (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- manyhugejumps --
- use cp car change, huge pickup hell at cp 7 (Knuckles)
- way too many pickups in a few places (Cygnus)
- there are better way to place less pickups in strategic points than placing them everywhere a car could "possibly" land (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- manymassivejumps --
- BAD START!!! (Knuckles)
- same comments as last map (Knuckles)
- Just annoying ([O.o]Alpha)
- too many pickups again (Cygnus)
- Just horrible. (raz0)
- and not even cake (Cygnus)
- ramps need to be wider, the jumps are to speed dependant and you have loads of un-needed pikups (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- car_VS_boat --
- Checkpoints are free. Use them. (raz0)
- Decent(ish) idea, bad execution ([O.o]Alpha)
- kinda unfair.. and dinghy races are just boring (Knuckles)
- zzz (Plop)
- dinghy is way too slow (Cygnus)
- and 16 dinghies are gonna create a pile-up (Cygnus)
- After realizing that it's car vs. dinghy, it's still true that lack of CPs => confusion (raz0)
- I doubt the dinghy has a chance. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- grand_theft_auto --
- original... but boring and cluster fucking as hell (Knuckles)
- Too tight ([O.o]Alpha)
- Really confusing map. Why cluster checkpoints for added confusion? (raz0)
- And can't complete if you take the fagio. x( (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- TryToEscape --
- shit DM with bike pickups with tons of opportunitiesof camping (Knuckles)
- zzzzzz (Plop)
- escapable (raz0)
- silly ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Country_Hill_Run --
+ nice car, nice route, like it (Knuckles)
+ Kinda tight in the start, but ok ([O.o]Alpha)
+ well done (Plop)
+ reminds me of wu zi mu (Cygnus)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Desert_Speedway --
+ nice (Cygnus)
+ If anyone sees raz0 playing this, warn him of the edges ([O.o]Alpha)
+ you're the man now dog! (Knuckles)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Beach_Attack --
- some parts will be cluster (boat change) (Knuckles)
- agreed (Plop)
+ And tell knuckles to remember the checkpoints ([O.o]Alpha)
- and tell alpha to stop lagging mid air in jumps (Knuckles)
- its all Cygnus's fault :p (Plop)
- Tell knuckles to move to Europe so he doesn't see us lagging ([O.o]Alpha)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- OffRoading --
- Decent, but too unoriginal. (raz0)
- Overused area ([O.o]Alpha)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
-- Airport_Jumps --
+ plays well with lots & lots of ppl (Plop)
- Areas overused. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Casinos_Jumping --
+ nice (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Comet_Sunrise --
+ really nice race (Knuckles)
- Horribly unoriginal. I'm going to cry if I see more races using these roads. :p (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Stoned.-.Drive.-.Advanced --
+ Good. (raz0)
+ quick. might be a bit more of hell at the ramp with tiny cp (Knuckles)
+ lets see how it does with loads of ppl (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *
-- TD changes --
- zzzzzzzzz (Plop)
+ Drifty! (raz0)
- Too many laps and looks tight with many players. (raz0)
- clusterfuck madness (Knuckles)
- boring laps (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Urban_Challenge --
- fucking barrels (Knuckles)
- Confusing tiny checkpoints (raz0)
- Barrels have to go. Less confusion please. CP 1 is confusing even! (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sandking My Love --
+ Very good race. Not too overly-used route. Sandking is also a plus. .:p (raz0)
+ keeper (Knuckles)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Some Funky Voodoo --
- Start leads up to giant cluster crash. (raz0)
- nice but too tight (Knuckles)
- didnt like it (Cygnus)
- maybe change the vechiles (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- FaUgH --
Voted yes: 4 / Voted no: 0
* Map approved *
-- MOTOGP_TT_ASSEN --
- Unoriginal NRG race. (raz0)
- Checkpoints WAY too small. (raz0)
- Horrible, small CPs ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- miniman --
- crappy ([O.o]Alpha)
- rc bandit's never get a chance to seperate from each other properly, camera will be awefull (Plop)
- Unexciting RC race. (raz0)
- rc bandit ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- PARIS_TO_DAKAR --
- Dune is way too unpredictable over the first edge, would be hell with 32 players ([O.o]Alpha)
- stupid place to start with untold rocks (Plop)
- Start is cramped even with 4 player. No go with 32 players. (raz0)
- first curve after start is gonna be hell (Cygnus)
- not a suitable vehicle for a start anyway (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Le_Tour_de_San_Andreas_NO_DRUGS_ --
- MTA screwed up the bikes, so this doesn't work ([O.o]Alpha)
- peddle bug ftl (Plop)
- Bikes are bugged and we don't want to give people cramps. (raz0)
- bike ftl (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Speed-Bowl --
- boring ([O.o]Alpha)
+ looks different plays fast i liked it (Plop)
+ guess its ok (Cygnus)
+ done fast (Knuckles)
Voted yes: 4 / Voted no: 1
* Map approved *
-- UltraRace --
- DIE (Knuckles)
- ... ([O.o]Alpha)
- what a big piece of shit? what did you have in the head when you did this? (Knuckles)
- wtf beta crap (Plop)
- Won't work at all with 32 players. (raz0)
- 32 bus in a zone made for 5? (Knuckles)
- It's also horrible, so don't get your hopes up. :p (raz0)
- smells... terrible (Cygnus)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- RoofRace --
- f-a-i-l ([O.o]Alpha)
- .. so bad (Plop)
- BANT (Cygnus)
- crap thingy (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- El-Brujo-1 --
- Wider ramps in the start kthxbai ([O.o]Alpha)
- fixthe start (Plop)
- and better placed ramps (Cygnus)
+ nice route (Plop)
- First part of the map is not very good. Rest is decent, though not very original. (raz0)
- what everyone said (Knuckles)
- what knuckles said (Cygnus)
- what I said? (Knuckles)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- Weeds_SF_Sunset_Tour_Part6 --
+ not as good as some other sunset tours, but still nice (Cygnus)
- Map is too varied. Pick a theme or something. It looks more like a beginner map. (raz0)
+ But needs repairers ([O.o]Alpha)
- like alpha says. needs hp (Plop)
Voted yes: 3 / Voted no: 2
* Map approved *
-- manybigjumps --
- nice map, but the start is too tight, please fix that (Cygnus)
- needs another cp between 3-4 you cant see the ramps over ship at cps 3 distance (Plop)
- a big blocus will be created at some jumps if people miss them (Knuckles)
- jumps after cp 6 will create cluster if people miss them (Knuckles)
- jump after cp 9 also (Knuckles)
- CPs between 6-7 also (raz0)
- jump after 1st cp is a pain also (Knuckles)
- Between CP 2-3 (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- manyhugejumps --
- use cp car change, huge pickup hell at cp 7 (Knuckles)
- way too many pickups in a few places (Cygnus)
- there are better way to place less pickups in strategic points than placing them everywhere a car could "possibly" land (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- manymassivejumps --
- BAD START!!! (Knuckles)
- same comments as last map (Knuckles)
- Just annoying ([O.o]Alpha)
- too many pickups again (Cygnus)
- Just horrible. (raz0)
- and not even cake (Cygnus)
- ramps need to be wider, the jumps are to speed dependant and you have loads of un-needed pikups (Plop)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- car_VS_boat --
- Checkpoints are free. Use them. (raz0)
- Decent(ish) idea, bad execution ([O.o]Alpha)
- kinda unfair.. and dinghy races are just boring (Knuckles)
- zzz (Plop)
- dinghy is way too slow (Cygnus)
- and 16 dinghies are gonna create a pile-up (Cygnus)
- After realizing that it's car vs. dinghy, it's still true that lack of CPs => confusion (raz0)
- I doubt the dinghy has a chance. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- grand_theft_auto --
- original... but boring and cluster fucking as hell (Knuckles)
- Too tight ([O.o]Alpha)
- Really confusing map. Why cluster checkpoints for added confusion? (raz0)
- And can't complete if you take the fagio. x( (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- TryToEscape --
- shit DM with bike pickups with tons of opportunitiesof camping (Knuckles)
- zzzzzz (Plop)
- escapable (raz0)
- silly ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Country_Hill_Run --
+ nice car, nice route, like it (Knuckles)
+ Kinda tight in the start, but ok ([O.o]Alpha)
+ well done (Plop)
+ reminds me of wu zi mu (Cygnus)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Desert_Speedway --
+ nice (Cygnus)
+ If anyone sees raz0 playing this, warn him of the edges ([O.o]Alpha)
+ you're the man now dog! (Knuckles)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Beach_Attack --
- some parts will be cluster (boat change) (Knuckles)
- agreed (Plop)
+ And tell knuckles to remember the checkpoints ([O.o]Alpha)
- and tell alpha to stop lagging mid air in jumps (Knuckles)
- its all Cygnus's fault :p (Plop)
- Tell knuckles to move to Europe so he doesn't see us lagging ([O.o]Alpha)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- OffRoading --
- Decent, but too unoriginal. (raz0)
- Overused area ([O.o]Alpha)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
-- Airport_Jumps --
+ plays well with lots & lots of ppl (Plop)
- Areas overused. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Casinos_Jumping --
+ nice (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Comet_Sunrise --
+ really nice race (Knuckles)
- Horribly unoriginal. I'm going to cry if I see more races using these roads. :p (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Stoned.-.Drive.-.Advanced --
+ Good. (raz0)
+ quick. might be a bit more of hell at the ramp with tiny cp (Knuckles)
+ lets see how it does with loads of ppl (Plop)
Voted yes: 4 / Voted no: 0
* Map approved *
-- TD changes --
- zzzzzzzzz (Plop)
+ Drifty! (raz0)
- Too many laps and looks tight with many players. (raz0)
- clusterfuck madness (Knuckles)
- boring laps (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Urban_Challenge --
- fucking barrels (Knuckles)
- Confusing tiny checkpoints (raz0)
- Barrels have to go. Less confusion please. CP 1 is confusing even! (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sandking My Love --
+ Very good race. Not too overly-used route. Sandking is also a plus. .:p (raz0)
+ keeper (Knuckles)
Voted yes: 4 / Voted no: 0
* Map approved *
-- Some Funky Voodoo --
- Start leads up to giant cluster crash. (raz0)
- nice but too tight (Knuckles)
- didnt like it (Cygnus)
- maybe change the vechiles (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- FaUgH --
Voted yes: 4 / Voted no: 0
* Map approved *
Tuesday, August 7, 2007
Map Testing - August 7, 2007
Hi all, 7 newly uploaded maps and 21 randomly collected ones were tested today. A total of 10 maps has been approved.
-- Loop_n_Fly_v1_by_MoSs --
- Needs some smothening up at some places, but atleast no lame loop generator was used ([O.o]Alpha)
- same comment as Alpha (Knuckles)
- Also half the race leaves little room for overtaking. General problem with this type. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- RollerCoasterRace_by_Phous --
- badly build (Knuckles)
- Blind corners with no indication ftl ([O.o]Alpha)
- A few nice ideas, but overall the finish is TERRIBLE. going_down clone gone bad. (raz0)
- badly made, terrible start (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- RollerCoasterRace2_by_Phous --
- Tightness at startftl ([O.o]Alpha)
- start getting tight WAY too early and map too short to have time to do anything (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- XD_XD.....by_samsemi --
- .. no ([O.o]Alpha)
- Giant crash at shamal cp unavoidable. (raz0)
- Unpredictable vehicle changes (raz0)
- Too many pickups ([O.o]Alpha)
- Unpassable part \o/ ([O.o]Alpha)
- CPs pointing the wrong way (raz0)
- pain in all ways (Knuckles)
- bullshit (Cygnus)
- CP 21 is .. wtf? (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Desert_Night --
+ nice (Cygnus)
+ Decent, although the particular route has been seen often. Could be harder. :) (raz0)
Voted yes: 4 / Voted no: 0
* Map approved *
-- going_down --
- The only fun part of going_down was people's reaction, now that's gone ([O.o]Alpha)
+ meh... we'll see how it goes (Cygnus)
+ Good, though cue v2. :) (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Dinghy_Falls_1 --
- die ([O.o]Alpha)
- *yawn* copy of freaking luck vs lag map (Knuckles)
- still sucks, sry (Cygnus)
- original one will get deleted too (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Stigs Super Dash --
+ start is original, the ranger part can be a bit painfull, overall nice race (Knuckles)
+ Good, but rancher part needs fixing and more cps at the mountain. (raz0)
+ its fine (Plop)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Stigs Surreal Dash --
- didnt like the start (Cygnus)
- Very decent, but two parts make this a no go. (raz0)
- Tight start much ([O.o]Alpha)
- The start is long accelleration towards inevitable crash. (raz0)
- Plus the going back and forth part on the narrow road is bad. (raz0)
- agreed (Plop)
- would have been a nice route but start and around cp 28 needs fixing (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Torus Experiment II --
- fails (Knuckles)
- won't work in full server (Knuckles)
- fail ([O.o]Alpha)
- make it x3 bigger maybe woud be big enough (Plop)
- Awesome idea. Cool. Too bad it won't work with many players. Make it bigger! (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- setaDRIFTonmemorybliss --
- didnt like the route (Cygnus)
- overall too tight, needs repairs (Knuckles)
- Drift ripoff, and Drift wasn't very good ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Night Walk --
+ nice route (Plop)
+ Add rs ([O.o]Alpha)
+ just add rs (Knuckles)
Voted yes: 4 / Voted no: 1
* Map approved *
-- SandKing Hole2 --
- fail ([O.o]Alpha)
- FAIL ([O.o]Alpha)
- NO (Knuckles)
+ Fun. We'll see how it works with more players. (raz0)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- TD desert --
+ hella fun (Plop)
- infernus != sand (Knuckles)
- Quarry area sucked ([O.o]Alpha)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- Sunset_Valley --
- zzz looks like everyother track out to sea with trees map (Plop)
- Boring in the end ([O.o]Alpha)
- The route is decent, but please spend more time making it pretty. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- wikisxtra --
- and rs (Knuckles)
+ tight corners but fun (Plop)
Voted yes: 4 / Voted no: 1
* Map approved *
-- malibucliffs --
- 3 laps of same'o same'o (Plop)
- zzz ([O.o]Alpha)
- boring (Cygnus)
- Pretty, but boring. (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- hooplamoopla --
- zZzZz (raz0)
- fail ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Desert Tour --
+ a classic (Plop)
+ I'm lovin' it (Knuckles)
+ mcdonalds? (Cygnus)
+ ewwwww never (Knuckles)
+ fu ([O.o]Alpha)
Voted yes: 5 / Voted no: 0
* Map approved *
-- North Los Santos 1Lap --
- too tight (Cygnus)
Voted yes: 3 / Voted no: 2
* Map approved *
-- 10 lap hotring --
- die ([O.o]Alpha)
- not for lots of players (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sport Cars Tournament --
- Unfairness ([O.o]Alpha)
- idd (Cygnus)
- exactly (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Hitmanrun --
- Boring and poorly made ([O.o]Alpha)
- ... nah (Knuckles)
+ infernus drifting... (Cygnus)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- Hitmanscalextric --
+ fun (Knuckles)
- Too generic, seen before. (raz0)
- Boring ([O.o]Alpha)
Voted yes: 3 / Voted no: 2
* Map approved *
-- HitmansRing --
- yawn (Knuckles)
- Yeah, this is boring. (raz0)
- crappy idea (Plop)
- zzz ([O.o]Alpha)
- chance to get a RC baron and no RS on death? no wai (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- TD cops offroad --
- cluster waiting to happen (Plop)
Voted yes: 4 / Voted no: 1
* Map approved *
-- TD SF air --
- DIE ([O.o]Alpha)
+ nice (Cygnus)
+ well done (Plop)
- First few CPs need fixing bad. Remaining part of the race was generic at best. (raz0)
Voted yes: 3 / Voted no: 2
* Map approved *
-- TD kart --
- kart + offroad = no (Knuckles)
- second (raz0)
- quarry suks hard with kart (Plop)
- We don't need two laps either (raz0)
- Exactly, we need 3! ([O.o]Alpha)
- no.. 5! (Knuckles)
- multilap ftl (Cygnus)
- nooooooo! (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Loop_n_Fly_v1_by_MoSs --
- Needs some smothening up at some places, but atleast no lame loop generator was used ([O.o]Alpha)
- same comment as Alpha (Knuckles)
- Also half the race leaves little room for overtaking. General problem with this type. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- RollerCoasterRace_by_Phous --
- badly build (Knuckles)
- Blind corners with no indication ftl ([O.o]Alpha)
- A few nice ideas, but overall the finish is TERRIBLE. going_down clone gone bad. (raz0)
- badly made, terrible start (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- RollerCoasterRace2_by_Phous --
- Tightness at startftl ([O.o]Alpha)
- start getting tight WAY too early and map too short to have time to do anything (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- XD_XD.....by_samsemi --
- .. no ([O.o]Alpha)
- Giant crash at shamal cp unavoidable. (raz0)
- Unpredictable vehicle changes (raz0)
- Too many pickups ([O.o]Alpha)
- Unpassable part \o/ ([O.o]Alpha)
- CPs pointing the wrong way (raz0)
- pain in all ways (Knuckles)
- bullshit (Cygnus)
- CP 21 is .. wtf? (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Desert_Night --
+ nice (Cygnus)
+ Decent, although the particular route has been seen often. Could be harder. :) (raz0)
Voted yes: 4 / Voted no: 0
* Map approved *
-- going_down --
- The only fun part of going_down was people's reaction, now that's gone ([O.o]Alpha)
+ meh... we'll see how it goes (Cygnus)
+ Good, though cue v2. :) (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Dinghy_Falls_1 --
- die ([O.o]Alpha)
- *yawn* copy of freaking luck vs lag map (Knuckles)
- still sucks, sry (Cygnus)
- original one will get deleted too (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Stigs Super Dash --
+ start is original, the ranger part can be a bit painfull, overall nice race (Knuckles)
+ Good, but rancher part needs fixing and more cps at the mountain. (raz0)
+ its fine (Plop)
Voted yes: 5 / Voted no: 0
* Map approved *
-- Stigs Surreal Dash --
- didnt like the start (Cygnus)
- Very decent, but two parts make this a no go. (raz0)
- Tight start much ([O.o]Alpha)
- The start is long accelleration towards inevitable crash. (raz0)
- Plus the going back and forth part on the narrow road is bad. (raz0)
- agreed (Plop)
- would have been a nice route but start and around cp 28 needs fixing (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Torus Experiment II --
- fails (Knuckles)
- won't work in full server (Knuckles)
- fail ([O.o]Alpha)
- make it x3 bigger maybe woud be big enough (Plop)
- Awesome idea. Cool. Too bad it won't work with many players. Make it bigger! (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- setaDRIFTonmemorybliss --
- didnt like the route (Cygnus)
- overall too tight, needs repairs (Knuckles)
- Drift ripoff, and Drift wasn't very good ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Night Walk --
+ nice route (Plop)
+ Add rs ([O.o]Alpha)
+ just add rs (Knuckles)
Voted yes: 4 / Voted no: 1
* Map approved *
-- SandKing Hole2 --
- fail ([O.o]Alpha)
- FAIL ([O.o]Alpha)
- NO (Knuckles)
+ Fun. We'll see how it works with more players. (raz0)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- TD desert --
+ hella fun (Plop)
- infernus != sand (Knuckles)
- Quarry area sucked ([O.o]Alpha)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- Sunset_Valley --
- zzz looks like everyother track out to sea with trees map (Plop)
- Boring in the end ([O.o]Alpha)
- The route is decent, but please spend more time making it pretty. (raz0)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- wikisxtra --
- and rs (Knuckles)
+ tight corners but fun (Plop)
Voted yes: 4 / Voted no: 1
* Map approved *
-- malibucliffs --
- 3 laps of same'o same'o (Plop)
- zzz ([O.o]Alpha)
- boring (Cygnus)
- Pretty, but boring. (raz0)
Voted yes: 1 / Voted no: 4
* Map deleted *
-- hooplamoopla --
- zZzZz (raz0)
- fail ([O.o]Alpha)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Desert Tour --
+ a classic (Plop)
+ I'm lovin' it (Knuckles)
+ mcdonalds? (Cygnus)
+ ewwwww never (Knuckles)
+ fu ([O.o]Alpha)
Voted yes: 5 / Voted no: 0
* Map approved *
-- North Los Santos 1Lap --
- too tight (Cygnus)
Voted yes: 3 / Voted no: 2
* Map approved *
-- 10 lap hotring --
- die ([O.o]Alpha)
- not for lots of players (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sport Cars Tournament --
- Unfairness ([O.o]Alpha)
- idd (Cygnus)
- exactly (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- Hitmanrun --
- Boring and poorly made ([O.o]Alpha)
- ... nah (Knuckles)
+ infernus drifting... (Cygnus)
Voted yes: 2 / Voted no: 3
* Map deleted *
-- Hitmanscalextric --
+ fun (Knuckles)
- Too generic, seen before. (raz0)
- Boring ([O.o]Alpha)
Voted yes: 3 / Voted no: 2
* Map approved *
-- HitmansRing --
- yawn (Knuckles)
- Yeah, this is boring. (raz0)
- crappy idea (Plop)
- zzz ([O.o]Alpha)
- chance to get a RC baron and no RS on death? no wai (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
-- TD cops offroad --
- cluster waiting to happen (Plop)
Voted yes: 4 / Voted no: 1
* Map approved *
-- TD SF air --
- DIE ([O.o]Alpha)
+ nice (Cygnus)
+ well done (Plop)
- First few CPs need fixing bad. Remaining part of the race was generic at best. (raz0)
Voted yes: 3 / Voted no: 2
* Map approved *
-- TD kart --
- kart + offroad = no (Knuckles)
- second (raz0)
- quarry suks hard with kart (Plop)
- We don't need two laps either (raz0)
- Exactly, we need 3! ([O.o]Alpha)
- no.. 5! (Knuckles)
- multilap ftl (Cygnus)
- nooooooo! (Knuckles)
Voted yes: 0 / Voted no: 5
* Map deleted *
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