Monday, December 15, 2008

Map Testing - December 14, 2008

10 newly uploaded and 5 collected maps were tested yesterday. 1 map has been approved, these are the results:

-- Country_Disaster --
- Clusterfuck galore, especially the start ([O.o]Alpha)
- Annoying part through the farmhouses ([O.o]Alpha)
- Annoying 180 at CP 32 ([O.o]Alpha)
- Horrible jumps at CP 34 ([O.o]Alpha)
- Disaster indeed. (Knuckles)
- everything from cp64 to cp 67 is shit (Knuckles)
- too short time limit (Knuckles)
- cp67 is bugged, boat gets stuck (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Bowls_DD_by_MIEP_MIEP --
- not interesting enough (Cygnus)
- Way too much running space aswell, maybe one bowl would work ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- oh_noes_DM --
- like to drop random items to block a part of town? that's a failDM (Knuckles)
- Why would ANYONE try to risk getting a bloody Admiral? Make your pickups worth it ([O.o]Alpha)
- If people, 2 seconds into your DM, think "Now what?" you have failed ... ([O.o]Alpha)
- ... either make it small and confined, or big *with a point* ... ([O.o]Alpha)
- ... not just big, open and pointless. ([O.o]Alpha)
- boring (Cygnus)
- Escapable ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- HanzHarz_racev4 --
- Way to go, still unfair pickups at spawn ([O.o]Alpha)
- Why the tiny CP 20? ([O.o]Alpha)
- Confusing end ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- O.o.O_By_Rao --
- The fact that you have to turn right at spawn could cause quite a clusterfuck ([O.o]Alpha)
- quite a few cps hidden after the turn leading to confusion (Knuckles)
- Quite a few VERY odd turns and routes, especially around CP 27-32 ([O.o]Alpha)
- Has potential, but I really hated to sudden, unexpected turns ([O.o]Alpha)
- agreed (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- RuRaLSpEEd-Sprint --
- First turn will likely cause a huge mess ([O.o]Alpha)
- decent, but add some more cps before the first turn (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- The_Faces_Deserve_IT_By_Rao --
- First CP's placement is confusing ([O.o]Alpha)
- Huge headon possibility around CP 18 ([O.o]Alpha)
- The stuntplane part was way too boring ([O.o]Alpha)
+ car part was nice... (Knuckles)
- but plane no.. (Knuckles)
- Has potential, if you figure out what to do with the stuntplane part ([O.o]Alpha)
- yeah, change or remove the plane part (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- I_Hate_This_Map002_By_Rao --
- cp44 can get you suck on the change (Knuckles)
- Horrible boat change at CP 44 ([O.o]Alpha)
- there's a middle between not enough CP and too many CP btw.. (Knuckles)
- Boat with smaller turn radius, plx ([O.o]Alpha)
- boat change part (Knuckles)
- cp62.. bad (Knuckles)
- Tiny doesn't cut it for some of the Pizzaboy CPs ([O.o]Alpha)
- instant rs is not really good with that many cps (Knuckles)
- Less CPs on the Pizzaboy route, I'd like to know the direction atleast a second before it ([O.o]Alpha)
- HORRIBLE 180 at CP 119 ([O.o]Alpha)
- start is the same problem as 2 maps ago (Knuckles)
- No potential ([O.o]Alpha)
- too many cps (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- I_Hate_This_Map_003_By_Rao --
- if you hate your maps.. why you create them and upload them? (Knuckles)
- Bad RC to Freeway change, people will likely be ontop of eachother ([O.o]Alpha)
- where is cp 8? (Knuckles)
- CP 8? ([O.o]Alpha)
- Please stop putting vehiclechanging CPs as the ones you 180 at, it's often unpredictable ([O.o]Alpha)
- didnt like the route or most of the vehicles (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- venturas_hard_race --
- cp 10 jump still fails (Knuckles)
- Jump at CP 16 is annoying, partly due to the vortex not wanting to dive ([O.o]Alpha)
- stuntplane part at cp23-24 is the crap (Knuckles)
- Really annoying stuntplane spawn, CP 23 ([O.o]Alpha)
- CP 28 is annoying, can't see where to land ([O.o]Alpha)
- fail cp 27-28 (Knuckles)
Voted yes: 1 / Voted no: 2
* Map deleted *

-- Wet and Dry --
- 1 minute respawn! ([O.o]Alpha)
- Die. ([O.o]Alpha)
- the change into monster can make you drown (Knuckles)
- fuckbikes (Knuckles)
- unexpected vehicle changes (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- San Fierro Fastlane --
- Turn at CP 17 really sucks ([O.o]Alpha)
- Consider moving the front row of Banshees, they gain just enough speed to noseslide ([O.o]Alpha)
+ Despite that, it was pretty fun ([O.o]Alpha)
Voted yes: 3 / Voted no: 0
* Map approved *

-- Bizarr3 lov3 triangl3 --
- boring (Knuckles)
- Fail. ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Pure Racing --
- boring (Cygnus)
- Laps were far too short, really boring track ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- rightturn --
- Stupid idea ([O.o]Alpha)
- Will not get NOS going at full speed ([O.o]Alpha)
- Camera was blocked at start ([O.o]Alpha)
- Clusterfuck galore ([O.o]Alpha)
- you can almost clear teh whole race without turning once by hugging the wall (Knuckles)
- boring (Cygnus)
- Alpha is wrong but I agree with him (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *

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