Friday, March 28, 2008

Map Testing - March 27, 2008

Hi all, 26 maps were tested in the latest map testing session. Of these, a total of 6 maps has been approved.

-- Denise --
- hunters hell (Knuckles)
- hunters (Plop)
- hunters, barrels, shitty start and very bad overall (Cygnus)
- don't forget rain! (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- THE-jumper --
- except the name, start is the same confusing + reverse thing, fix it (Knuckles)
- I love it, except fix the confusing start (raz0)
- other than the start it's perfect (Knuckles)
- bad start just add another cp or 2 (Plop)
- cp27 ramp needs moving foward :O (Plop)
- What's bad about the start is: I am led straight into the fence. (raz0)
- having to turn around on the 1st cp will make people run face-to-face with you (Knuckles)
- rest of the race is perfect. (Knuckles)
- fix the start and its a keeper (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- RIPs_Prison_Break --
- no fun whatsoever (Cygnus)
- Fun but.. too many people think this is not fun. :) (raz0)
- I fail to see anything nice about this map (Knuckles)
- gets booring once you know the way (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Plane_Terror_DM_By_Snipe --
- will get old fast (Cygnus)
- and boring if the one with the plane cant hit the glass (Cygnus)
+ Cool. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *

-- Golf_Course_Massacre_V2 --
+ v1 will be replaced (Cygnus)
- Don't think this is going to be good (on the golf court) with 32 players. (raz0)
- Start is annoying - facing a wall. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *

-- Hans_V1.0 --
- screw that ending (Plop)
- agree (raz0)
+ short and nice (Knuckles)
- end sucks (Knuckles)
- ramp at cp 5 is too small (Cygnus)
- stupid finish (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- WET-RALLY-DREAMS--By--Hans --
- see comments on previous version (Cygnus)
- Rated R, for Retarded. (Knuckles)
- ^ (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- QuickCrazyCross --
- bike start with bugged bikes (Knuckles)
- cluster hell right on the quad part (Knuckles)
- bad idea cp4 & 5 (Plop)
- turn back after quad part, face to face with starting people (Knuckles)
- actually whole map is bad idea (Plop)
- too many car changes.. sucks bad (Knuckles)
- compilation of all votes : BULLSHIT! (Knuckles)
- nice rs upsidedown (Plop)
- the tractor part was way too tight (Cygnus)
- and other parts (Cygnus)
- Overall I like the race, although it does have a few things that need to be sorted... (raz0)
- ... as the others so gracefully pointed out :() (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- The_Fast_and_The_Firebird--By.Hans --
- CP 10 is confusing (raz0)
- Start is waaaay too tight for 32 players (raz0)
- terrible start place (Plop)
- small checkpoints (Cygnus)
+ But other than that, nice race, albeit a bit short (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Driftwars--By.Hans --
- bad start and the parking lot part is never a good idea (Plop)
- Again, nice race but with scalability problems. :( (raz0)
- even worse start than previous map (Cygnus)
- Start is horrible for 32 players and parking house thing is zZzZz . (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Road_to_Victory--By.Hans --
- more crazy ideas that'll never work (Plop)
- start sucks... again (Cygnus)
- and the rails are way too tight... if you manage to get in (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Too_Many_Vehicles --
- Problems too numerous to enumerate! (raz0)
- car changes on almost all cps? die! (Knuckles)
- dont like the idea and the race (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Crazy_Race3_By_Snipe --
- wtf is the point of those barrels hidden in the bushed @ CP 11?! :( (raz0)
+ well made (Plop)
+ gj (Cygnus)
+ yay fun! (Knuckles)
Voted yes: 4 / Voted no: 0
* Map approved *

-- Cidade_de_WANKENSTEIN --
+ Nice, although a bit short. (raz0)
+ pretty average, not rly a reason to deny (Cygnus)
Voted yes: 4 / Voted no: 0
* Map approved *

-- Crystal_Waters --
- Start seemed really tight (raz0)
- Tight turn looping also - going to cluster (raz0)
- race is nice and short... but start and the 2nd lap might be a problem due to that (Knuckles)
+ Love the lit tunnel / green goo thingy though! (raz0)
- there should be a longer run to the 1st u turn (Cygnus)
Voted yes: 1 / Voted no: 3
* Map deleted *

-- Wankenstein_RETURNS --
- This map is totally awesome and will be so for 6, maaaybe 16 players - but hell with 32. (raz0)
- sadly :( (Knuckles)
- could use more barriers, to prevent getting knocked off (Cygnus)
- yeah the laps are to short you'll be fighting laggers and such after lap2 (Plop)
+ im willing to give it a try (Cygnus)
- I like it without the barriers. :) (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *

-- BMX_Requires_Skills --
- go burn in a bath of acid, bikes are bugged in MTA, use a brain next time. (Knuckles)
- Peddle bug ruins this maps sadly. (raz0)
- i hate races like this (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Raptor_eater --
+ awesome ideas (Plop)
- Start is too tight (raz0)
- the bike part will probably cause clusterfucks (Cygnus)
+ really nice race... (Knuckles)
- but start will be a pain with many (Knuckles)
Voted yes: 1 / Voted no: 3
* Map deleted *

-- river_cruise --
- i dont like the stuntplane idea (Plop)
- cp42 car change bugged (Knuckles)
+ fix the remaining bugs and its a keeper (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Wankenstein --
- checkpoints at start are too small (Cygnus)
- first few cps and 10ish first CPs are way too tight (Knuckles)
- agree (raz0)
- And they are so close that you won't be able to deduce which way to go from the radar (raz0)
- ... before it's too late anyway. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Wankenstein_II --
- CP 49 problematic (raz0)
- Tiny CPs are annoying (raz0)
+ interesting route (Plop)
- to tight tho (Plop)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Fastest_Computer_Wins_By_Chriz --
- fastest pc wins = lowest ping wins = pointless (Cygnus)
- faster computer? you mean lowest ping.... die (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Sultan_Bites_The_Dust --
- to tight (Plop)
- Yeah, too tight at the end (raz0)
- first few cps need to be bigger (Cygnus)
- nice thing.. not for multiple racers at the same time (Knuckles)
Voted yes: 0 / Voted no: 4
* Map deleted *

-- Crazy_Race4_By_Snipe --
+ gj again (Cygnus)
- tight (Plop)
+ nice race but... (Knuckles)
- the up/down road parts going thru LV are a pain if you land wrong (can cause cluster) (Knuckles)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *

-- Dont_Miss_Your_Fucking_Plane --
- Do not like the quad bike part (raz0)
Voted yes: 2 / Voted no: 1
* Map approved *

-- Night_Battle --
- rhino battles fail (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

Friday, March 7, 2008

Map Testing - March 6, 2008

13 newly uploaded maps and 3 collected maps were tested in the map testing session yesterday. 2 maps have been approved, these are the results:

-- fuckingham-palace2 --
- rc car can be good for start but sucks for a whole race (Cygnus)
- you're having too much fun with the "missing objects" list (Knuckles)
+ full of cock'o'puffs (Plop)
Voted yes: 1 / Voted no: 2
* Map deleted *

-- cruising_over_river --
- realy good ideas but to little room for shamal ect (Plop)
- good race, but add repairs and maybe more cps, some part are confusing (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Viper_Vapor --
- the 1st ramp suks almost as much as cp5 (Plop)
- cp 15 made me bounce off the track (Cygnus)
- needs scenery / barriers. hp's placed to close to ramp edges = miss them. blind corners. (Plop)
- and i hate going up long hills in a nrg. ty (Plop)
- ...uh... no (Knuckles)
- track isnt interesting enough imo (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- ++ --
+ lol (Knuckles)
+ a dm for your nightmares (Plop)
Voted yes: 3 / Voted no: 0
* Map approved *

-- Grooves_Crazy_Ride_v1 --
- first checkpoints need to be bigger (huge) (Cygnus)
- checkpoint overkill around cp 10 (Cygnus)
- needs hps (Plop)
Voted yes: 1 / Voted no: 2
* Map deleted *

-- A-430_by_davidsa --
- realllly badly done (Knuckles)
- i would say keep but the road needs to be 4 times wider and made for more than 2 ppl (Plop)
- way too tight start (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- fuckingham-palace3 --
- barrels (Knuckles)
- kart (Knuckles)
- burjo :p (Plop)
- dont rly like karts, try another vehicle and less barrels (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- RIPs_Castle_Siege --
- will end up in boring dumper battles (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- MULTIv1 --
- unfair (Knuckles)
- needs a better start. rc vechiles work! (Plop)
+ nice weird map (Plop)
- a bit too weird and not much fun (Cygnus)
Voted yes: 1 / Voted no: 2
* Map deleted *

-- Kim_Holland_DD --
- will go on forever (Plop)
- boring (Cygnus)
- *yawn* (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- 1st_Race_By_Zidane59fr --
- start is misleading, try another vechile there also. and it needs a billboard or summit (Plop)
- .. oppsite the start. the nrg part will turn into a cluster, this isnt phrozenbyte's svr (Plop)
- easily breaks the 8 mins limit (Knuckles)
- some parts are nice , but you should split this map in 2 or 3 (Knuckles)
- starting with carpark is a very bad idea, its too tight (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- fuckingham-palace4 --
- the start is confusing (1st cp a corona and the one the farther) (Knuckles)
+ love it! (Knuckles)
+ nice map (Plop)
- start is confusing idd (Cygnus)
- enough of fuckingham alrady tho (Plop)
Voted yes: 1 / Voted no: 2
* Map deleted *

-- fuckingham-DM1 --
- dont think that this will work (Cygnus)
+ full of cool ways to die (Plop)
- there should be hunter pickups around the sea (Plop)
- add more dangerous spots , and change the name (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- Oz_Forest_Flight --
+ lovely! (Knuckles)
- i wait for cluster (Plop)
Voted yes: 2 / Voted no: 1
* Map approved *

-- Pizzaboy_express --
- i already see problems at the escalators (Cygnus)
- except that part.. yea.. (Knuckles)
- maybe its going on the fix pile.. WHO KNOWS (Plop)
Voted yes: 0 / Voted no: 3
* Map deleted *

-- pupu --
- yes this will be fustrating with lot of ppl (Plop)
- luck over all on this one (Knuckles)
- and with many people, that's a cluster pain (Knuckles)
Voted yes: 0 / Voted no: 3
* Map deleted *