4 relatively new uploads and 18 collected maps were tested today. 3 maps have been approved, these are the results:
-- 8-RACER --
- boring (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Smooth 35 v1.1 --
- I hate long bike races ([O.o]Alpha)
+ Well done. Nice route. (raz0)
- now my wrist hurts (Cygnus)
- Sprinting on bikes is bugged in MTA. (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Rombess_Island_v6 --
- horrible jump on the long bridge ([O.o]Alpha)
- Why the long bridge? It's pretty boring and no chance to overtake. (raz0)
- too many pickups after cp22 (Cygnus)
- SF part was nothing we haven't seen 1000 times. (raz0)
- after that there really wasn't opportunity to overtake at all. (raz0)
- I would like something to replace the bridge part aswell ([O.o]Alpha)
- too many boring parts without anything interesting (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Mango v1.2 --
- CP 23 confusing ([O.o]Alpha)
- Vehicle changers dominate too much, either make them CP changes or remove them ([O.o]Alpha)
- Squalo at ending could cause quite the blockade ([O.o]Alpha)
- Quite a few confusing 180 turns. (raz0)
- unfair super gt pickup (Cygnus)
- sanchez pickup too (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- td 2918ness --
- No ([O.o]Alpha)
- sucks (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- SKC Airport NRG --
- 3 laps was too much ([O.o]Alpha)
- boring (Cygnus)
+ Nice NRG map. Definitely requires skill. (raz0)
- Bit too many laps. Cut it down one or two laps. (raz0)
Voted yes: 1 / Voted no: 2
* Map deleted *
-- certaindeath --
- Crossing roads (raz0)
+ Good fun though (raz0)
- too repetitive (Cygnus)
+ Even if the first lap could've been cut off ([O.o]Alpha)
Voted yes: 2 / Voted no: 1
* Map approved *
-- The_Launch2 --
- Skimmer spawned.. in reverse, thanks to previous jump ([O.o]Alpha)
- Can't see what checkpoints are vehicle changers ([O.o]Alpha)
- Disliked the 180s on the highway ([O.o]Alpha)
- tight start (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- twice around the block --
- Very tight start ([O.o]Alpha)
- Barrels on corners ([O.o]Alpha)
- Very tight in general ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- bulletcatcher --
- Boring, ramtastic ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- tunnel truble --
- No. ([O.o]Alpha)
- boring (Cygnus)
- NRG pickup - a bit unfair, even though it's free for anyone to take. (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- Venturas Run --
Voted yes: 3 / Voted no: 0
* Map approved *
-- Tryathalon --
- Barrels at start ([O.o]Alpha)
- Sprinting could be a problem. (raz0)
+ Otherwise a nice race. (raz0)
- Hated the boat and bike part ([O.o]Alpha)
- Not a very good land route ([O.o]Alpha)
- possible dinghy clusterfuck at start (Cygnus)
Voted yes: 1 / Voted no: 2
* Map deleted *
-- Boomaring --
- Can't see a thing. (raz0)
- Boring, slow respawn on NOS, clusterfuck chances high ([O.o]Alpha)
- Boring, repetative, tight. (raz0)
- people will go the wrong way. (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- forbes park --
- Always hated the hotring crapmobile - even more so in GPs. (raz0)
- Too many GPs ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- ringding --
- boring (Cygnus)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- wrong turn --
- Trees at the first bridge, got me stuck ([O.o]Alpha)
+ But overall, okay ([O.o]Alpha)
- Didn't really like it. (raz0)
Voted yes: 2 / Voted no: 1
* Map approved *
-- infinity --
- First jump sucks ([O.o]Alpha)
- Boring ([O.o]Alpha)
- very (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- zrink --
- Nonsolid fences, easy to miss CP 11 ([O.o]Alpha)
- boring (Cygnus)
- Not a fan of these fences used as barriers. Hard to see before it's too late. (raz0)
- Tight parts at start aswell ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- SF Heat --
- too short (Cygnus)
- Meh ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- WurstsDFTOval --
- I'm stuck in the ramp, I spawned like this ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- InspectorGs Secret Lair --
- CP 11 confusing (raz0)
- CP 11 confusing, CP 27 confusing ([O.o]Alpha)
- CP 14 hard (raz0)
- CP 30 Speeder/Squalo is unfair, Squalo is WAY faster ([O.o]Alpha)
- Too freaking long. (raz0)
- CP 41, see CP 30 ([O.o]Alpha)
- CP 43, see CP 41 ([O.o]Alpha)
- Really really boring. (raz0)
- Way too long ([O.o]Alpha)
Voted yes: 0 / Voted no: 3
* Map deleted *
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