These are the results of the latest map testing session that was held yesterday. 1 newly uploaded and 26 collected maps were tested, 7 maps have been approved.
-- Industrial_shit_DGYO1900 --
- If you take the right 'lane' at CP 10, you will run straight into some boxes. (raz0)
- Not entirely obvious that you have to go up the slope to CP 17. Make a CP on the slope? (raz0)
- Place a CP at the first corner. It's easy to miss at high speed (with all the blurring). (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- BongAttack --
Voted yes: 4 / Voted no: 0
* Map approved *
-- EXTREME 8lap speedway --
- Crossing roads. (raz0)
- and removing the ramps is a good idea?even more collisions (MCvarial)
- Always hated this ([O.o]Alpha)
- version with ramps is better (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Farewell My Love --
- Not !keep'ing on a 'probably'. Sorry. :) (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Canyon Race 3 --
- CP 5 turn is very confusing ([O.o]Alpha)
- boring (Cygnus)
- Nothing new, annoying turns and boring laps ([O.o]Alpha)
- Don't like how CPs are put *around* corners, instead of at them. (raz0)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Dock Bikes --
- Requires sprint, which is bugged in MTA. (raz0)
- CP 29 is confusing, looks like you should jump out ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- KB hispeed --
- Far too long between the CPs ([O.o]Alpha)
- Far too repetitive ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- KB chezking --
- Started out good. From CP 12 onwards it was meh. (raz0)
Voted yes: 3 / Voted no: 1
* Map approved *
-- desertraceway --
- no rs and big gaps in the road in the inside of corners (MCvarial)
- you might want to make this 2laps instead off 3 (MCvarial)
- short, nothing special (Cygnus)
- Boring indeed ([O.o]Alpha)
+ nvm that gaps comment, map didn't load correctly (MCvarial)
- that might mean you touching the object limit :( (MCvarial)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Hitmanrun NRG --
- too much tapping (Cygnus)
Voted yes: 1 / Voted no: 2
* Map deleted *
-- KB autograss600 --
- Far too tight at the beginning and unfair vehicle changers ([O.o]Alpha)
- too tight (Cygnus)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Jump The Creek --
- If you're rammed at the start, you could lose enough speed to not clear the jump ([O.o]Alpha)
- Far too small a jump at CP 6 ([O.o]Alpha)
- Annoying jump at CP 7 (raz0)
+ but you might want to upload a fixed start (MCvarial)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
-- LS Bike Champ --
- Stupid placement of CP 6 (raz0)
- Annoying, short and boring ([O.o]Alpha)
+ Like it otherwise. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Sand Football --
- No ([O.o]Alpha)
- Second that. (raz0)
Voted yes: 0 / Voted no: 3
* Map deleted *
-- KB_SupaSpeedAttack --
- 1 lap was enough (Cygnus)
- insted off doing 2 laps make a nice end for it (MCvarial)
- Fun, but 3 laps was too much ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- imolaesque --
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Drift_LV --
- Horrible start ([O.o]Alpha)
- to tight (MCvarial)
- No drifting. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Big D Sport Pickum --
- VERY unfair vehicle changers at the start ([O.o]Alpha)
- everyone hates NASCAR (MCvarial)
- too may laps (MCvarial)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Santos Drive --
- Too tight at the start ([O.o]Alpha)
- Don't bother adding RS, it's still a boring highway run ([O.o]Alpha)
- no noticable difference (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- KB LOA --
- Highway run ([O.o]Alpha)
- boring (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- 2Laps DirtRing --
- Unoriginal fail ([O.o]Alpha)
+ better than 3 laps version (Cygnus)
Voted yes: 2 / Voted no: 2
Votes tie; moderator's vote is decisive
* Map approved *
-- 3Laps Dirtring --
- Stop it! ([O.o]Alpha)
- ... (MCvarial)
- not suitable for crowded server (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- blueroads --
- boring, hunter (Cygnus)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- Drug Runners --
- very confusing (MCvarial)
- Confusing first CP. (raz0)
- Boring. ([O.o]Alpha)
Voted yes: 0 / Voted no: 4
* Map deleted *
-- home CJ --
- barrels. ([O.o]Alpha)
Voted yes: 3 / Voted no: 1
* Map approved *
-- Redhill --
- Boring ([O.o]Alpha)
- short (Cygnus)
Voted yes: 1 / Voted no: 3
* Map deleted *
-- Viper Circuit --
- boring (Cygnus)
- Like the high speed and the dritfting. (raz0)
- But too many laps. (raz0)
Voted yes: 0 / Voted no: 4
* Map deleted *
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